Version 0.2.1: Feedback and Improvements


Welcome back Star Knights!

Since the beginning of playtesting, I have been able to get some good feedback. While not much has been added in the way of content, there has been a lot of graphical polishing done as well as balance changes. Furthermore, new settings have also been added to give players more control over their gaming experience. The biggest additions have been to Pirate Lord Robard who was given a graphical revamp, balance changes, and  2 new attack patterns. I also decided to completely double the weapon firerate and enemy health. While this doesn't change the balance too much, it does seem to make the game more fun by letting the player shoot much faster.

Added:
- Selector graphics on the main menu
- New settings to toggle hitflash, screenshake,
  and intro cutscene
- New attachment sounds
- Graphical improvements to Boss Fight
- New attack patterns for boss
Issues Fixed:
- Fixed edge case ship resize error
- enemy multipliers now apply to bosses
- Fixed button resize issue in settings menu
Changes:
- Doubled player firerate and doubled enemy
  health
- Increased speed of text crawl
- Shrunk player hitboxes to be more forgiving
- Slight balancing to some attachments
- Hub area UI Buttons now grow slightly when
  moused over

Files

Starknight_Win_0.2.1.zip
Jun 13, 2023

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