Version 0.2.2: Continuous Improvement


Welcome back Star Knights!

Since the last update I have been able to continue getting feedback, fixing bugs, and overall improve the game. Every improvement though gets us closer to the official demo release. There have been some quality of life improvements, bug fixes, and minor changes. New attack patterns were added to the boss, items now have a bronze, silver, or gold circle to indicate their rarity, and attachments have color coded class names now. Two of the largest quality of life changes are the ability to unequip crew members by clicking on their portraits and player speed doubling after the level end so the player can make it to the edge of the screen faster. Healing attachments also received a heavy nerf as testing found they were extremely overpowered. In other exciting news, the Official Announcement Trailer was released on Void Knight Games youtube channel so make sure to check out the linked video! 

Added:
- New attack patterns for boss
- Sound effect when an attachment is purchased
- Items now have a circle to indicate rarity
- Crew members can now be removed by clicking on them
- Added logo splash on game intro
Issues Fixed:
- Fixed asteroid no-damage glitch
- Fixed rare glitch where item could not be chosen
- Fixed shop resize errors when changing resolution 
- Fixed player being able to dash during level complete screen
- Shop cards no longer interactable after shop screen closes
- Other minor bugs and issues
Changes:
- double shield amount from shielder to compensate for double 
  firerate
- Big nerf to healing items
- Shop cards now have colored class names
- Changed some weapon sounds
- Player speed is doubled and dash cooldown cut in half after level 
  end
- Seekers now face the direction they are moving
- Improved tutorial clarity

Files

Starknight_Win_0.2.2.zip 58 MB
Jun 24, 2023

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